On the Road Again Black and White
Here we are, the beginning of our new lives... again.
Yous at present have a new safehouse in Bohan, later the last one was burned down past the Russians. Roman says it'south time to "start over again." In this chapter, Mallorie introduces you to ii of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Cover," and Alderney becomes unlocked at the finish of the chapter.
Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean up the streets," and he's making a video to record his struggle. He wants Niko to aid him accept out some of the dealers in Bohan. After the cutscene, get in a vehicle with Manny and go to the dealer's place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, just don't get likewise shut to him or you will spook him. Stay at least two car lengths behind him until he reaches the destination in South Bohan.
Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to pick upwardly Jay (the camera guy) while you're taking care of business. Shoot the lock on the door, and then take cover behind the wall. Accept out as many dealers as you can from outside the warehouse before moving inside. There is no time limit here, and then you lot tin can accept every bit long every bit you like.
At that place is i dealer immediately to your correct inside the warehouse, and several straight ahead. Once y'all've taken out as many equally you can from outside the warehouse, move within and immediately take cover behind the i of "Redwood" boxes. Take out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Employ encompass at all times, and sentry out for the last dealer behind the pillar in the center of the warehouse. Leave the warehouse once all the dealers have been eliminated, and watch the cutscene as Manny [quite happily] takes all the credit for your work!
Dimitri calls and threatens to hunt Niko down and impale him, because he never paid Bulgarin the money he owed him.
Manny introduces Niko to Officer McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the main objective (take out some gang dealers) except this time it'due south a petty easier.
Go to Windmill Street where the gang members are situated, and run over the ii gang members that are continuing by the garage. Once you take been spotted, two of the gang members volition attempt to escape in a automobile, so give chase and spray their vehicle with bullets.
Aim for the wheels initially, and then finish them off before going back to kill the terminal remaining gangster at the garage. You lot can kill him however you like, though running him over is without a doubt the simplest selection.
Mallorie has some more than work for you, this time from a character called Elizabeta Torres. Follow the 'East' on the radar to take missions from her.
Brucie wants Niko to whack some people for him. After the cutscene, call 911 and press '1' to summon a police car. When the cops get in, steal their car and lose your wanted level. When you lose the wanted level, Niko volition automatically telephone call Brucie for farther instructions. Brucie wants y'all to kill somebody called Lyle Rivas.
Stop the police automobile and access the police figurer. Select 'Search Constabulary Records' followed by 'Search By Name' and and so use the keyboard to type in 'LYLE RIVAS'. Add his location to the radar, and then exit the police force computer.
Go to Rivas's business firm and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Go out the building through the door you lot came in, and begin chasing Rivas. Shoot his auto until information technology blows up, and then run him over when he attempts to escape on foot. Niko calls Brucie to confirm that Rivas has been eliminated.
Brucie invites you to run across him for more than work.
According to Brucie, the guy you lot just killed (Lyle Rivas) had a motorcar "worth stealing," which he left in an alleyway off of Yorktown Artery in Steinway. Brucie wants you to get it and bring it back to his garage. When you get inside the vehicle, a cutscene begins, and a car containing ii of Lyle's associates arrives at the scene.
Become the car back to Brucie's garage. The two thugs volition chase and shoot y'all the whole way back. Be conscientious when turning corners, because the automobile will get damaged very apace if they manage to cake y'all. Go the car back to Brucie's garage in one piece to complete the mission.
The main objective of the mission is quite simple; the merely affair yous need to exist careful with is your handling of the machine. Exist patient and slow downwardly when turning corners and y'all should exist fine. The automobile will [probably] exist heavily damaged by the time y'all get it dorsum to the garage, but that doesn't matter.
Brucie wants to talk to Niko about Roman, because he'southward been "gambling similar an creature" and he's out of control.
Rivas'south cousin owes Brucie a lot of money, and so he wants Niko to get and accept care of him. During the cutscene, Roman creates a profile for Niko on Love Meet, which he's going to use to try and arrange a date with Rivas's cousin. Go to the [email protected] internet cafe, and Niko will automatically call Brucie once he arrives there. Brucie tells you to log on and access beloved-meet.cyberspace, and then search for a guy called French Tom.
Go to one of the computer terminals and access the web. Go to honey-run into.net and click on the 'males' icon, and and then locate French Tom. Scroll to the bottom of the page and click on the button to suit a appointment. You are now complimentary to bear other business while you lot look for French Tom to respond. Once he does reply, Roman volition send a text message telling you to bank check your emails.
In the response, French Tom tells you lot to meet him at the 69th Street Diner on Hove Embankment at xviii:00, so get there and wait for him. Approach French Tom inside the diner, and Niko will begin talking to him. When you are ready, stand up and eliminate French Tom to consummate the mission.
Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she'south setting up a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, so she wants Niko to human action as his "guardian angel" and make sure that nil goes wrong. The deal is taking place at Joliet Street, and Patrick has left a burglarize on the roof of the place next door.
Become to the building in Southward Bohan, and and so go upwards to the roof and collect the sniper rifle that Patrick has left for y'all. Stay crouched and sentinel over the deal using the sniper rifle. Nigh 25 seconds after the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper rifle and take out all of the attackers. Take your time with each shot and deal with 1 person at a fourth dimension.
1 of the attackers gets in a tussle with Patrick, so snipe him, and then three more than attackers will go far. Once you accept taken out the iii attackers, the last attacker will try to escape in the van. Snipe him through the windshield to complete the mission. Afterward, Niko calls Elizabeta to let her know that Patrick is safe. She invites you lot dorsum to her apartment for more piece of work.
Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has found a heir-apparent for him, and she wants Niko to oversee the deal and ensure that everything goes okay, so the objective is similar to the previous mission. She as well introduces Niko to Playboy Ten, who'south going to be assisting y'all at the deal. Take Playboy to the contact's apartment, and follow him up to the third floor to meet Johnny.
During the cutscene, it becomes apparent that the dealers are infact undercover LCPD officers. Find encompass, and take out all of the attackers. Take your time and pick them off one at a time, and then make your way up to the next floor. As yous leave the room, there are two officers immediately to your right. Take them out, and then follow Playboy up to the next floor, where more than officers are waiting to attack. In that location is a get-go assistance kit situated on the roof, then collect it if y'all need it and so utilise the wall equally cover. Take out the ii remaining officers, and more will begin to make their style onto the roof.
Follow Playboy downwardly the stairs, where some other officer is waiting to attack you. One time he is dead, a two-star wanted level appears. Make your manner downwardly to the basis flooring, but sentinel out equally there are two more officers waiting for you lot on the stairs. In one case you escape from the building, go far the machine across the road and lose your wanted level with Playboy. Finally, accept Playboy Ten back to his apartment in Algonquin to complete the mission.
Roman calls to announce that he has nerveless insurance coin from the old cab depot, and has invested the money in a make new ane. The business is up and running.
Playboy X has some work for Niko. Follow the 'X' icon on the radar to go and see him.
In this mission, Manny wants Niko to eliminate some people he used to coil with, who have been "bad-mouthing him" after watching his new film. It seems they weren't impressed. Become to the Algonquin Bridge and stop in the yellow mark facing due south.
The target you are looking for is on the train, so yous need to follow it and eliminate him when he gets off. The chase will lead to Cayuga Avenue in Schottler.
Make your way up to the platform and eliminate the three targets. Information technology might exist useful to take cover earlier launching your attack, but if yous start with full health and a decent (quick) weapon such equally the Micro-SMG then information technology shouldn't be necessary.
A text message arrives from an bearding user, instructing you to meet him at the finish of the pier at Castle Gardens.
Elizabeta wants Niko to get and see her.
During the cutscene, Elizabeta argues with Little Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to go to the old hospital on Colony Island and become her coke back. The former hospital is heavily guarded by dealers, and you will need to eliminate all of them in social club to get to Elizabeta's coke. Once you have the coke, yous'll demand to escape from the infirmary, so it may be a skillful thought to become to the old infirmary earlier starting the mission to scope it out commencement.
There are multiple approaches to this mission. A good way to start would be to stand well away from the compound, and snipe as many of the dealers as possible before going in. The old hospital is surrounded by metallic fencing, and there are ii areas of broken debate which you tin use to enter the complex - one on the north side and one on the east. You lot should enter via the north gap and escape using the east gap. Enter the edifice itself via the doorway on the east side of the building. Accept embrace at all times and eliminate anyone who attacks yous.
An SMG in addition to a heavy slice such as the assault rifle is recommended. You'll need plenty of ammo, full wellness and armour earlier starting the mission. Take your time, accept cover at all times, and eliminate anyone in your path. Be careful when you are going through the main corridor section of the building, every bit at that place are attackers on the upper level of the complex besides as on the ground - refer to the radar to meet which ones are to a higher place you lot. There are first assist kits located throughout the complex, then proceed an center out for them. The coke is being guarded in a room by ii dealers. Waste them, and then pick upward the bag of coke.
Once you lot take the coke, N.O.O.S.East volition begin to raid the erstwhile hospital, and a chopper arrives. Make your way dorsum to the corridor, and go back out exactly the aforementioned manner you came in. In that location are ii officers waiting to shoot you near the entrance of the edifice. There is too a further officeholder waiting exterior, who is taking encompass behind a burned out vehicle. As mentioned earlier, exit the circuitous using the gap in the argue on the due east side of the edifice, and so rapidly jump into the Humboldt river and use the Jetmax to escape.
In one case you have shaken the cops off, go back and run into Fiddling Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that it's "her job" to keep an eye on Niko! She says the cops are ready to take down Elizabeta, and demands that Niko easily over the coke. Ouch.
Elizabeta is condign paranoid because she knows the constabulary are finally onto her.
Manny and Jay soon arrive at the apartment and brainstorm recording a new piece for their film, where they accuse Elizabeta of messing up the streets However, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She and then tells Niko to put the bodies in her motorcar and get rid of them. Elizabeta knows a doctor that will deal with them.
Take the bodies of Manny and Jay to the md at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." Fantabulous!
Brucie wants to show off his new car by taking part in a street race, but Lenny (the mechanic) screwed something up, and he at present has cypher to race with. Brucie wants Niko to take him to Freetown Avenue in Willis and then that you tin have Steve's car to the race instead. It'due south a yellow Comet.
Once you have the car, become to the starting point and prepare to race. As long as yous don't crash, yous should be able to terminate first with fairly relative ease. Have information technology easy at corners, tiresome down and brake properly otherwise it could toll y'all the race. The other five drivers aren't exactly great - they tend to crash a lot, so all you need to exercise (basically) is non crash!
Accept Brucie abode once the race is finished, to complete the mission.
Playboy's former friend, Dwayne Forge, just got released from prison, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you in an alleyway at Castle Gardens for the next mission, and he explains the details of the task on the way there. Plain, the mafia take taken over a structure site belonging to Yusuf Amir, a big real estate developer who Playboy is aiming to print. Playboy wants you to take out the mobsters guarding the site, and regain control of it for Yusuf.
Get in the automobile in the alleyway to recall the weapons (a sniper rifle and grenades) and so walk into the window cleaning platform. Make your mode to the pinnacle of the edifice, in club to give you a clear view of the enemy lookouts. Take out the three lookouts (i-iii on diagram) using the sniper rifle, so take out some of the guards on the ground to make life a little easier when you lot enter the construction site later. Once you've taken out every bit many guards as possible, go back to the platform and caput into the construction site. You can take the car in and and then use it as embrace.
Take out anybody in your style, then head towards the offset union leader, who is represented past a cerise blip on the radar. Take embrace at all times, and use the grenades to accept out multiple enemies at once. At that place is a start assistance kit on the upper level of the structure site, situated at the pinnacle of the ramp. Don't move out of comprehend until you are sure there are no more attackers. Presently, a helicopter arrives with backup for the terminal remaining union leader. In one case again, take cover and eliminate anyone in your style. Impale the last union leader to complete the mission.
Playboy wants Niko to do some work for Dwayne. Playboy will cover whatsoever costs, since he owes Dwayne.
During the cutscene, Dwayne explains that he's pissed off at ii things. Firstly, he's annoyed that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he'southward pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone called Jayvon, who plain was responsible for Dwayne going to prison house. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take intendance of Jayvon.
Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you now have the choice of executing Cherise or letting her alive. If you let her alive, you'll meet her once again later on in the story, simply it's entirely your choice and it doesn't bear on your overall game progress.
Get on the cycle parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make certain he'due south dead, then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, so he can mitt over the money.
Dwayne seems fairly depressed with how things have been going since he got out of prison. He says ane of the things he lost was a strip club in Bohan called "The Triangle Club", which was taken over by gangsters after he got sent to jail. Niko promises to have it dorsum for him.
Enter the strip club in Bohan, but don't enter with a weapon drawn or security will assault you. There are 3 managers inside the guild, and the starting time thing you'll need to do is work out who they are. Approach the starting time two men you lot encounter when you enter the strip club, and mind in on their conversation. They volition reveal the location of the first manager, Jose, who is in the staff room counting coin. Leave Jose for now, and approach the stripper and the human standing beside the phase. The chat will reveal that the homo (Javier) standing next to the stripper is the second manager of the club. Don't kill him yet, instead go to the back room where the third director is located, and then that you now have the locations of all three managers.
The locations of the managers should now be highlighted on the radar. Become back to the kickoff manager (Jose) and kill him silently using fists, a baseball game bat or a knife, and then that you don't attract attending from the security. Jose has a gun, so kill him before he manages to burn a shot in, otherwise security will be alerted. At present approach the 2d manager who is continuing past the stage, and have comprehend behind one of the tables in the social club. Impale him, so take out the security men who attack you afterwards. One time most of the security people are gone, exit the order and follow the 3rd manager, who attempts to escape in a car. Perform a drive-past shooting and end him off to consummate the mission.
There is a growing tension between Playboy X and Dwayne. Playboy at present says that Dwayne is showtime to "get on his nerves." Playboy wants you to eliminate someone who has manifestly been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. Y'all demand to have a photo of the team with your new cellphone (given to you by Playboy X) and so transport him the photo so that he tin can tell yous which one to kill.
There are five people in the basketball court. Become a photo of them and transport information technology dorsum to Playboy, merely don't get as well close to them or they will spot y'all. Playboy will call yous a few seconds later on and tell y'all which one to impale - each time you do the mission information technology's a different person, and so you lot tin't impale the same person every fourth dimension! If y'all kill one of the targets before Playboy gets back to you, the crew will divide upwards and y'all'll accept to impale all of them, but if you follow the instructions this shouldn't be the case.
You can kill Marlon and the other gang members past shooting through the contend, you lot don't need to get into the basketball court. Once he is dead, the mission is over.
Playboy calls to limited his displeasure at your treatment of the strip club situation. He doesn't want yous helping Dwayne if information technology's going to "mess up his business interests."
Michelle calls and says it'southward of import that you meet her at the United Liberty Newspaper edifice in Algonquin.
Mallorie is concerned that something has happened to Roman, because he didn't come up domicile last night.
Michelle reveals that her existent proper name is Karen, and takes Niko to meet a friend in office 396. The man (who refuses to reveal his name) wants Niko to find out about a person called Oleg Minkov, who lives in Iroquois back in Hove Embankment. Go to Oleg'due south apartment and observe out anything you lot tin most him.
When Niko arrives the apartment is empty, so he kicks the door downward and calls the friend from U.L. Newspaper. He tells you to cheque Oleg'due south emails, and phone call dorsum with any information that would indicate his electric current whereabouts. Access Oleg's emails and click on the latest e-mail from "Vasily". Information technology talks well-nigh a meeting at a jewellery shop on Tulsa Street. Niko calls back and the man tells him to kill Oleg at the jewellery store.
Get a car and stop in the xanthous mark at the destination. Oleg attempts to escape, and then chase him downward and kill him. When you attain Piddling Italy in Algonquin, Oleg will take a route which becomes blocked past structure textile, and so quickly reverse out of there and find a different route. Eliminate Oleg to complete the mission.
Playboy X wants yous to go and see him. He has an important matter to talk over.
Dwayne has irritated Playboy 10 to such an extent that he now wants him dead. Playboy wants Niko to comport out the hitting for him, merely Niko says he'll have to take fourth dimension to consider information technology. Playboy will be in touch soon.
Dwayne calls presently after the cutscene and reveals that he wants Niko to kill Playboy X! You now have a decision to make.
Playboy X calls to ask Niko if he has reached a decision yet. Niko says he knows what he'southward going to do, and you now have the choice of killing either Playboy X or Dwayne.
Who y'all decide to kill is entirely your option. Each option has its own benefits, though killing X appears to be the favoured pick amongst the majority of GTA IV fans. Killing Playboy X volition earn you his loft (which volition act as a new safehouse) in addition to a new outfit, and information technology also means that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 only Playboy refuses to speak to y'all afterwards, so there are no other benefits autonomously from that.
If you lot determine to kill Playboy X, head over to his apartment in North Algonquin. He has 4 or five people protecting him in his flat, so be prepared with plenty of ammo and armour. Have comprehend behind the door at the elevator, and eliminate each of the guards in the flat. Throwing a grenade into the apartment should take care of about of them.
Arroyo X, and he will jump beyond the roof to the contrary building, and attempt to make a run for information technology. Make your way to the ground floor and follow him. More of Playboy'due south guards go far in a desperate bid to protect him, so target them and shoot them, simply don't worry about Ten getting away because he will reach a dead end. Apply the pistol to execute Playboy X for a cinematic execution.
Killing Dwayne is considerably easier if you wish to choose that selection instead. Go to his apartment, walk into the xanthous marker and watch the cutscene which follows. Kill Dwayne'due south crazy bat-wielding friend, and then utilize the pistol to execute Dwayne.
Mallorie believes that Roman has been kidnapped by some Russians that he owes coin to. This phone call is the start of the mission "Hostile Negotiation."
In this mission you demand to rescue Roman, who is being held hostage by Dimitri'due south men at a warehouse off Lompoc in Bohan Industrial. Ensure yous take full health, armour and plenty of ammo before starting the mission. There aren't any particularly difficult aspects of the mission, but you'll need to have out a lot of attackers which requires a bit of time and patience.
Dimitri sends a text message containing a photo of Roman with a gun against his head.
Walk into the yellow marking at the warehouse when you lot are gear up to begin. Roman is existence held on the top floor of the warehouse. When you have control of Niko, he will automatically take cover backside the wall. Have out each attacker i at a fourth dimension, and don't move out of cover until y'all are sure there are no more gunmen. Blind fire if necessary. There is a first assistance kit directly ahead if y'all need whatsoever wellness. Try to impale as many attackers on the start floor from the footing floor earlier going up there - this will make your task a lot easier when you eventually exercise reach the first floor.
In one case yous've taken out as many people as possible, motility up to the first floor and immediately wait for cover. Take out any remaining attackers, and so move towards the second floor. If y'all demand any wellness, the first aid kit on the ground floor should have respawned by at present, and then go back down and collect it.
Turn left as soon as you reach the 2nd flooring, and again detect embrace. There'south a first aid kit on the wall upwards ahead should y'all require it. Take out anyone in your mode, and then go along to the elevation floor where Roman is being held past his kidnapper.
You'll know when you have reached the top flooring considering the arrow on the green radar blip will disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk. You lot need to use free-aim to kill the kidnapper and free Roman. Shooting him once in the arm should be plenty, but be careful non to fire at Roman. Once yous take successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman's gambling addiction.
Roman calls to say he has purchased a safehouse in Algonquin. You can now save your game there.
U.L.P.C. desire Niko to find someone, and he'll need access to a police estimator in order to do so. Niko is informed that in return for doing these jobs, U.L.P.C. "may or may not" help Niko expect for the person that betrayed him many years ago.
Your contact sends you a text message containing a photo of the target. You'll demand to upload this photograph to the police estimator in order to obtain the location of the target.
Discover a police motorcar and access the on-board calculator. The easiest manner to become a constabulary car is to dial 911 on the cellphone, so steal the car in one case the cops arrive. Lose your wanted level once you accept the car, and and then stop and access the computer. Select 'Search Police Records' followed by 'Search by Photo', and then upload the photograph of the target sent to you by the contact. His name is Adam Dimayev, and he'south wanted for financing terrorist activity. Mark Dimayev's hangout on the radar, and then go after him.
The hangout is occupied by around ten people, and your contact states that you must eliminate all of them. Start on the upper level of the hangout (Yorktown Avenue) earlier dealing with the guards on the lower level (Valley Forge Artery). At that place is no fourth dimension limit, so you tin take as long every bit you similar to eliminate all of them. You tin have them out systematically one-past-one (using comprehend backside the diverse objects in the environment) or you can only launch grenades and take them out several at a time. If you need wellness at any time, go to Yorktown Avenue where at that place are no attackers present and punch 911 for paramedics. The paramedics will so arrive and give you health, but simply at a cost.
The contact congratulates you lot on a job well washed, and says you are one step closer to finding the homo yous are later.
Some guy is moving a lot of coin for terrorists, and U.Fifty.P.C. need him "neutralized." Grab a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and every bit per the instructions, you must follow it to its destination before attempting to steal it. The hunt ends at Kunzite Street, Westminster. Permit the helicopter land, and so move in and take it.
When y'all drive in towards the helicopter, there are 3 guards up ahead, so bulldoze at total speed and take out as many as you tin by but running them over. Then get out of the vehicle, have comprehend and eliminate whatever remaining guards.
Make it the chopper and fly to the dropoff point on the south side of the airport. Country at the location indicated past the yellow blip on the radar, and so a cutscene will show two FIB agents taking control of the chopper. Mission consummate. Niko calls the contact later the mission, who says that his men "have the chopper" and "will get it back to you lot" soon. Patently you're going to use the chopper later to eliminate the guy they are after.
Officeholder McReary is the mystery man. Y'all met him briefly during the mission "Street Sweeper." McReary states that he "knows all about" Niko's activities, and threatens to expose him unless Niko does some work for him. Some guy is blackmailing McReary, but he doesn't know who it is. He has bundled to practise an substitution with McReary past the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.
When you lot arrive at the viewpoint, Francis volition send a text message containing the telephone number of the blackmailer, and you must call this number and look out for a person answering their telephone, so that you know which person to kill. Go on talking to the blackmailer until y'all identify him.
Kill the blackmailer once yous have identified him, collect the storage device for Francis, then lose your two-star wanted level. One time that is done, take the photographs on the storage device back to Francis to cease the mission.
U.50.P.C. call to say that "the chopper is prepare" and that you must employ it with Little Jacob to have out the target.
Meet Little Jacob at the save yard off Grummer Road and get into the chopper. The target is in another chopper, flying around Liberty City, and yous'll need to follow him and wait for an opportunity to have information technology downward. U.L.P.C. don't want any civilian casualties, so yous'll take to expect until the target is flight over the h2o before firing a shot at it.
One time you achieve the water beyond the Banker Bridge, get close to the chopper and stay level with it on the right hand side so that Little Jacob tin can go a skilful shot in with the RPG.
One time the chopper is down, take Jacob back to the helipad at Wedlock Bulldoze East to complete the mission. Niko calls U.L.P.C. afterwards to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to telephone call you when/if he finds whatsoever information on the person you are looking for.
Packie McReary calls to offering you some work. You tin can accept missions from Packie past post-obit the "PThou" icon on the radar.
A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some clay on McReary, and McReary wants him expressionless. Goldberg has bodyguards, so McReary wants you to get one-on-one with him by arranging a chore interview. You lot'll need to look prissy for the interview. McReary volition email yous more than details soon, so head over to an internet buffet later the cutscene.
Admission one of the computer terminals at the net cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to access their website. Then go to the "Careers" folio and submit your resume. Niko calls Francis afterwards you get out the cafe to confirm that the application has been sent. You now need to wait on a telephone call from GLS. You tin kill fourth dimension past doing other missions and activities, or y'all tin advance time by six hours by saving your game at the safehouse.
Eventually, Karen from GLS will call to arrange an interview with Mr. Goldberg. The fourth dimension of the interview volition be added to your organizer automatically - yous need to be at the lawyers' role by 12:00 the following day. Now head over to Perseus and buy yourself some new clothes. You lot'll need a suit, a tie and some squeamish shoes for the interview.
Once you have everything you lot demand, head over to the lawyers' part (indicated past the tie icon on the radar) and walk into the yellow marker to begin. Become and talk to the receptionist, and then follow her to Mr. Goldberg'south function. The interview volition begin, and a few seconds afterward you will have control over Niko. Stand upward when you are ready to impale Goldberg, impale him and so retrieve the files from his desk. The receptionist triggers the alert, and y'all at present have a two-star wanted level. Smash one of the windows in the function, jump outside and get rid of the cops. Take the files back to McReary once yous're done.
McReary wants Niko to accept down a drug dealer (called Clarence) in E The netherlands for $2000, but Niko demands $5000 instead. McReary says it would take too long for him to collect all the evidence confronting Clarence, so he wants to save himself some work by getting Niko to perform a hit.
Head over to the projects in East The netherlands, and ensure that you lot have plenty of health and ammo before first. McReary recommends getting to the second floor earlier you brainstorm shooting anyone, but you tin do it in any way you like. Once y'all reach the tertiary flooring, there are gunmen taking cover up ahead, and a commencement help kit on the wall to your right. Take them out, and a third gunman volition come down the stairs behind yous, and so watch out. Remain cautious as you approach the roof - there are several more gunmen waiting there. Once everyone has been eliminated, approach Clarence and you will have a pick to make - y'all can either execute him or determine to let him live. Walk away if you wish to spare his life, y'all'll meet him subsequently on if this is your choice.
If you desire to impale Clarence and you wish to avoid whatever unecessary shootouts, go back onto the road before entering the projects at the start of the mission, and use your sniper rifle to zoom in on Clarence on the second floor. Kill Clarence, and evade the two-star wanted level to complete the mission. If you don't become the shot right the get-go fourth dimension, Clarence will flee and yous will have to enter the projects and practise things the hard way.
If yous spared Clarence'southward life, or if you decided to kill him the hard way, a 2-star wanted level is gained and police surround the projects. Most of them will occupy the west half of the complex (which is the flake you are currently at) and so head over to the east section and become down the stairs that manner. Plow left when you lot reach the bottom, and then left once again. Use the gate to get out, and so notice a vehicle and evade the cops. If you're lucky, y'all should be able to escape from the projects without having to face whatever cops at all.
Information technology becomes apparent that Clarence was only the boss of the system, and now his chief lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for you in a auto beyond town.
Go far the car and then head to the dealer'due south apartment off Denver Avenue. Get to the rooftop of the building opposite the dealer's apartment, and dial his telephone number (545-555-0122) to lure him to the window.
Alternative ways to lure the dealer to the window are:
- Shoot the satellite dish outside the dealer'southward window (he'll go upward to find out why his TV stopped working).
- Shoot the tv screen within the dealer's house (you won't have much time to shoot him if you lot cull this method).
Assassinate the dealer when he goes to the window, and so exit the edifice to complete the mission.
Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, only Packie warns him to stay away from her. Afterwards the cutscene, get in a machine with Packie and go to the harbor warehouse on Emerald Street. Packie wants to become upwardly on the roof of the warehouse so y'all can get a clear view of the deal that'due south going down with the triads. Climb onto the objects, jump onto the ledge, shimmy across, and and so climb onto the roof. A brusque cutscene volition show a boat arriving with some boxes which Patrick wants to steal. His plan is to wait until the dealers have loaded the boxes into the truck, and then steal the truck and return information technology to a garage.
Climb down the mini cabin, detect embrace, and brainstorm taking the dealers out. Molotovs or grenades would be useful at this point, every bit in that location are a lot of attackers. Packie will assist yous (from the roof) and backbite some of the attention. There are several dealers inside the warehouse, so exist cautious when you approach it.
Steal the truck and wait for Packie to make it, then take the truck to Ray Boccino'due south lockup in Westminster. Some more dealers will begin chasing and shooting at the truck in one case you leave the warehouse, and then driblet a few grenades to get rid of them. Packie introduces yous to Ray at the end of the mission, and Ray agrees to telephone call you some time with some piece of work.
Packie and his friends want to rob the mafia later on Ray tipped them off nearly a big payment they received. Discover a 4-door car and drive to the waste matter management plant nether the Algonquin Bridge, where the mafia are currently situated. Climb over two fences to become into the depot, and waste any guards outside. Grenades may be useful here, just be sure to take comprehend at all times. Packie and the guys should be able to handle a few of the guards, but yous'll need to deal with most of them. Follow the guys inside once the guards have been taken out. There'due south a first aid kit at the door should you demand any health.
Find cover equally soon equally you lot enter the building, and once once again choice off each of the guards ane at a time. Go for the baby-sit whose up in the office before going for the others. When you lot are ready, keep towards the office at the pinnacle of the stairs where the cash is stored. Sentry out for more than guards.
Once you have collected the cash, more guards will enter the building and begin firing. Clear the ones nearest the exit and and then make an escape - get out Packie's friends to bargain with the rest. Meet Packie outside then swim towards the boat. Expect for Packie to go on, and take him to the pier beyond the East Civic Bridge to complete the mission.
Packie asks if you can do him a favour by taking his sis Kate on a appointment. The McReary brothers are concerned about her because she hasn't been out in a long time. Give her a call.
Ray Boccino calls and invites you lot to meet him at Drusilla's in Piddling Italian republic (Algonquin) for some piece of work.
Packie and his brothers have a large job planned, but you lot'll need a suit and tie starting time from Perseus in Algonquin first. You demand this in order to starting time the mission "Three Foliage Clover".
Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is being involved in family unit business. Later the cutscene, find a four-door car and take your partners to the bank in Algonquin. Packie explains the programme on the way there - each person is going to accept out a security baby-sit each when they make it, then Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives in one case the situation is under control.
During the raid, Packie and Derrick brainstorm arguing, and Michael gets shot by one of the civilians. Afterwards the cutscene, get downwards to the vault and get the coin. The cops become aware of the robbery, and soon the entire building is surrounded past LCPD and Northward.O.O.Due south.E. officers. Make your manner out of the building and take cover backside a tree.
Take out the cops and protect Packie and Derrick - and then follow them into the alleyway and clear the path. Employ the steps as comprehend, and throw a couple of grenades to take out the cops up ahead. All the Northward.O.O.Southward.East. officers must be eliminated earlier Packie and Derrick can continue. Once they do, follow them, and once once again clear the path.
When yous reach Chinatown, sentinel out for the cops who are situated on the fire escapes to a higher place you. Again, clear the path for Packie and Derrick, and and then follow them down the aisle. More police go far in a chopper, so Packie decides to employ the subway every bit an escape route. Follow Packie and Derrick into the subway, and kill the two police officers immediately to your right as y'all enter. Use the pillars as cover when you attain the expanse with the ticket machines, and take out anyone who is in your way.
There is a first aid kit attached to one of the pillars, and so grab it if you need health. Follow Packie and Derrick down to the platform, and utilise the third (last) pillar every bit encompass. Throw some grenades across to the other side to have out the attackers, and then follow Packie and Derrick onto the tracks. Picket out for oncoming trains!
Once you reach street level, find a four-door motorcar and go in information technology with Packie and Derrick. You'll need to cross the Algonquin Bridge to get back to Packie's identify in Dukes, merely police force have blocked it off, and so information technology is recommended that you lose your wanted level before attempting to cantankerous the bridge. Employ alleys and small-scale roads when trying to escape from the cops - you lot'll lose them much easier that way. Take Packie and Derrick back to Middleton Lane to consummate the mission, and savour your hefty $250,000 reward.
Gerry McReary has a concern opportunity that he needs your assist with. Follow the "GOne thousand" icon on the radar to take missions from him.
Packie wants yous to do some work for Derrick McReary, as a personal favour to him and Gerry. They say they will cover any expenses. You can discover Derrick at the "DChiliad" icon on the radar.
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Source: https://www.gta4.net/missions/chapter-two.php
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